Music Production Post Tag - TechOpt.io https://www.techopt.io/tag/music-production Programming, servers, Linux, Windows, macOS & more Tue, 17 Jun 2025 02:49:21 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.3 https://www.techopt.io/wp-content/uploads/2024/07/cropped-logo-1-32x32.png Music Production Post Tag - TechOpt.io https://www.techopt.io/tag/music-production 32 32 How to Identify Fake FLAC Files https://www.techopt.io/music-production/how-to-identify-fake-flac-files https://www.techopt.io/music-production/how-to-identify-fake-flac-files#respond Sun, 15 Jun 2025 23:00:47 +0000 https://www.techopt.io/?p=966 If you’re a music enthusiast like me, chances are you’ve built up a library of lossless audio files. Why settle for anything less than the best sound quality? But if you aren’t ripping CDs or vinyl yourself, how can you be sure the FLAC files you’ve collected are actually lossless? The reality is that not […]

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If you’re a music enthusiast like me, chances are you’ve built up a library of lossless audio files. Why settle for anything less than the best sound quality? But if you aren’t ripping CDs or vinyl yourself, how can you be sure the FLAC files you’ve collected are actually lossless? The reality is that not all FLAC files are created equal. Some may be “fake FLAC”: files that have been upsampled from lossy formats like MP3 and saved as FLAC, which doesn’t magically restore lost data.

While there’s no foolproof method to detect a fake FLAC, there are some telltale signs based on bitrate and frequency response that can help you spot them. One of my go-to tools for this task is Spek, a free and open-source audio spectrum analyzer.

What Is a Fake FLAC or Fake Lossless Files?

People create fake FLAC files by converting lossy formats—like MP3 or AAC—into lossless containers such as FLAC. Although the file extension and size might suggest high quality, the underlying audio data remains compromised. These files often originate from people who re-encode lossy sources and redistribute them under the guise of high fidelity.

Also note that while FLAC is the most common lossless audio format, other containers such as WAV and ALAC do exist as well. The indicators mentioned in this article for spotting fake lossless audio files are generic and apply regardless of the container format.

Using Spek to Analyze Frequency Spectrum

When you open a file in Spek, it displays the audio spectrum across the entire track. This visual representation reveals how much of the frequency range the file actually contains. A true lossless FLAC will have no abrupt cutoffs in the upper frequencies, whereas fake FLACs often exhibit sharp drop-offs.

Here’s a general guideline for identifying the cutoff frequencies and their corresponding bitrates:

  • 11 kHz = 64 kbps
  • 16 kHz = 128 kbps
  • 19 kHz = 192 kbps
  • 20 kHz = 320 kbps

If you notice a sharp cutoff around these frequencies, the file may have been upsampled from a lossy source.

Fake FLAC from an upsampled MP3
This fake FLAC file was upsampled from a 320 kbps MP3 file. We can see a very visible cutoff of all frequencies above 20 kHz.

What to Expect from True Lossless FLACs

Depending on the sample rate and bit depth, a legitimate FLAC file should show frequency content extending to the upper limits of the spectrum:

  • 44.1 kHz, 16-bit: Should display frequencies up to 22 kHz
  • 48 kHz, 16-bit: Should reach up to 24 kHz
  • 96 kHz, 24-bit: May extend up to 48 kHz, but a smooth fade to nothing somewhere between 20-30 kHz is normal
  • 192 kHz, 24-bit: May extend up to 96 kHz, but a smooth fade to nothing somewhere between 20-30 kHz is normal
A true 44.1 kHz/16-bit CD-quality FLAC file
The same song as above, in true 44.1 kHz/16-bit FLAC format. We can see that the whole frequency spectrum right up to 22 kHz is used.

You can often spot upsampling when you see a sharp cutoff at 22 kHz. There may also be very faint or random noise in the 22 kHz and up range. This pattern usually means someone took a 44.1 kHz file and padded it to 48 or 96 kHz.

This file was upsampled from 44.1 kHz to 48 kHz, as made clear by the sharp frequency cutoff visible at 22 kHz.

It’s also worth noting that there’s ongoing debate about whether audio content above 20 kHz contributes meaningfully to music. An audio engineer or producer might even intentionally apply a low-pass filter to cut out all frequencies above a certain inaudible range. This will result in a steeper drop-off, even in a genuine lossless file.

Additionally, not all instruments produce frequencies in this high range, so a natural lack of content above 20 kHz doesn’t necessarily indicate the file is fake.

Bitrate as Another Indicator of a Fake FLAC

Another clue is the file’s bitrate. While FLAC is a variable bitrate format, files with noticeably low average bitrates may be suspect. Here are some average bitrate ranges you might expect from real FLAC files:

  • 44.1 kHz / 16-bit (CD quality): ~700–1100 kbps
  • 48 kHz / 16-bit or 24-bit: ~800–1400 kbps
  • 96 kHz / 24-bit: ~2000–3000 kbps (can vary widely depending on the content)
  • 192 kHz / 24-bit: ~4000–7000 kbps (can vary widely depending on the content)

If you see a file with a much lower bitrate than expected and frequency cutoffs that match the patterns listed above, the file is almost certainly a fake FLAC.

Trust Your Ears

While visual analysis is helpful, always trust your ears. A song that sounds dull, muffled, or artifacted is likely not true lossless. That said, some minimal or acoustic recordings might not use the entire frequency spectrum and can still be genuine FLACs.

For example, a solo vocal track, acoustic guitar piece, or lo-fi bedroom recording may naturally have limited frequency content, especially in the high end. These types of recordings often focus on midrange clarity rather than full-spectrum detail, so a sparse frequency graph in Spek doesn’t always mean the file is fake.

Final Thoughts

Detecting fake FLAC files takes a combination of tools, knowledge, and critical listening. While Spek and bitrate guidelines provide strong indicators, no method is 100% reliable. Still, by learning to recognize the red flags, you can better curate a truly lossless music library.

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Aggregate Audio Devices for DAW Input and Output on macOS https://www.techopt.io/music-production/aggregate-audio-devices-for-daw-input-and-output-on-macos https://www.techopt.io/music-production/aggregate-audio-devices-for-daw-input-and-output-on-macos#respond Sun, 26 Jan 2025 19:12:10 +0000 https://www.techopt.io/?p=703 For music producers and audio engineers, using both input and output from the same device in your Digital Audio Workstation (DAW) on macOS can be tricky, especially when your hardware doesn’t natively support it. Thankfully, macOS offers a feature called Aggregate Devices that allows you to combine multiple audio devices into a single virtual device. […]

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For music producers and audio engineers, using both input and output from the same device in your Digital Audio Workstation (DAW) on macOS can be tricky, especially when your hardware doesn’t natively support it.

Thankfully, macOS offers a feature called Aggregate Devices that allows you to combine multiple audio devices into a single virtual device. Here’s a straightforward guide to setting up an Aggregate Device, allowing you to seamlessly use inputs and outputs simultaneously in DAWs like Pro Tools, Logic Pro, Ableton Live, REAPER, Reason, FL Studio, or Garageband.

What Are Aggregate Devices?

An Aggregate Device is a virtual audio device on macOS that combines multiple physical devices into one. This lets your DAW see all the inputs and outputs as a single source, even if they’re from different devices or the same device that doesn’t fully support simultaneous I/O.

Step-by-Step Guide to Creating an Aggregate Audio Device for Audio Input and Output on macOS

1. Open Audio MIDI Setup

Navigate to Applications > Utilities and open Audio MIDI Setup.

Audio MIDI Setup in Application Utilities folder on macOS

If you don’t see the list of devices, go to the top menu and select Window > Show Audio Devices.

2. Create a New Aggregate Device

In the bottom-left corner, click the + button and select Create Aggregate Device.

Create aggregate device to combine audio input and output on macOS

A new device called “Aggregate Device” will appear in the device list.

New device called Aggregate Device in Audio MIDI Setup on macOS

3. Configure Your Aggregate Device

On the right-hand side, you’ll see a list of all available audio devices. Check the boxes next to the devices you want to include. For example, if you’re using a USB microphone and the built-in audio output, check both of these devices.

In my case, my USB mixer was showing up as USB Audio CODEC 1 for the output, and USB Audio CODEC 2 for the input. So, these are what I selected in my aggregate device configuration.

Selecting audio devices to combine for aggregate device on macOS

Drag devices in the list to arrange their priority. The top device becomes the master clock source, which ensures synchronization.

Ensure that the sample rates for all selected devices match. Mismatched sample rates can cause glitches or audio dropouts.

4. Rename Your Aggregate Device (Optional)

To keep things organized, double-click on Aggregate Device in the device list and rename it to something meaningful. In my case, I gave it the actual name of my hardware, Behringer XENYX X1832USB Mixer.

5. Set the Aggregate Device as Default (Optional)

If you’d like all system audio to use the Aggregate Device, right-click it and select Use This Device for Sound Input and/or Use This Device for Sound Output.

Configuring Your DAW for Aggregate Device Input and Output Usage on macOS

Once your Aggregate Device is set up, you’ll need to configure your DAW to recognize it. Below are general steps for popular DAWs:

Pro Tools

  • Go to Setup > Playback Engine.
  • Select your Aggregate Device from the dropdown menu.
  • Restart Pro Tools if prompted.

REAPER

  • Go to Options > Preferences > Audio > Device.
  • Choose your Aggregate Device as the Audio System.
Using an aggregate device for audio input and output on macos

Logic Pro

  • Navigate to Logic Pro > Settings > Audio.
  • Under the Devices tab, select your Aggregate Device for both Input and Output.

Ableton Live

  • Open Preferences > Audio.
  • Set the Audio Input Device and Audio Output Device to your Aggregate Device.

Reason

  • Open Preferences > Audio.
  • Select your Aggregate Device under both Audio Input and Output.
Using aggregate audio device for audio input and output on macOS in Reason

FL Studio

  • Open Options > Audio Settings.
  • Select your Aggregate Device as the Input/Output device.

Garageband

  • Go to Garageband > Preferences > Audio/MIDI.
  • Set both Input Device and Output Device to your Aggregate Device.

Additional Tips

  • Latency: Combining devices can introduce latency. If you notice delays, check the buffer size settings in your DAW and adjust as needed. I recommend starting with a buffer size of 64 samples and increasing by 2x each time until you no longer experience audio glitching or dropouts (i.e. 64 samples, 128 samples, 256 samples, 512 samples).
  • Consistency: Ensure all devices are connected before opening your DAW to avoid configuration errors.
  • Troubleshooting: If one device’s input or output isn’t working, double-check its sample rate and sync settings in Audio MIDI Setup.

Conclusion

Setting up an Aggregate Device on macOS makes it easy to overcome hardware limitations, enabling simultaneous input and output in your favorite DAW. Whether you’re recording vocals, mixing tracks, or experimenting with sound design, this powerful feature ensures your workflow stays smooth and uninterrupted.

For more detailed instructions, you can check Apple’s official guide here.

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Linux for Music Production https://www.techopt.io/music-production/linux-for-music-production https://www.techopt.io/music-production/linux-for-music-production#respond Tue, 17 Dec 2024 19:00:00 +0000 https://www.techopt.io/?p=490 Using Linux for music production is a viable option: offering powerful tools, enhanced stability, and a growing community of software and creatives. But can it truly stand as a full alternative to the long-dominant macOS and Windows? In this article, we’ll explore the current state of music production on Linux, dive into its best software […]

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Using Linux for music production is a viable option: offering powerful tools, enhanced stability, and a growing community of software and creatives. But can it truly stand as a full alternative to the long-dominant macOS and Windows?

In this article, we’ll explore the current state of music production on Linux, dive into its best software and workflows, and evaluate whether it’s ready to compete with the industry standards. Whether you’re a seasoned producer or just curious, let’s see what Linux has to offer in the world of sound.

Setting Up Linux for Music Production

Choosing the right Linux distribution is key to a smooth music production experience. I decided to go with Ubuntu Studio. Ubuntu Studio comes preloaded with a tailored selection of audio tools, and an intuitive interface that’s beginner-friendly.

With its focus on multimedia creation, Ubuntu Studio simplifies the often-daunting setup process by offering everything you need to get started, including DAWs, plugins, and utilities for managing your audio workflow on Linux. Installation is straightforward, and the system is highly customizable, allowing you to adapt it to your specific needs as your skills and projects evolve.

Screenshot of Ubuntu Studio linux for music production

Breakdown Analysis of Using Linux for Music Production

1. Digital Audio Workstations

When it comes to digital audio workstations (DAWs), Linux still has fewer options compared to macOS and Windows. However, in recent years, the landscape has improved significantly. Today, there are several capable DAWs available for Linux that can handle everything from basic recording to complex music production. Below, we’ll explore some of the best options: Ardour, LMMS, Reaper, and Bitwig.

Ardour

Ardour is one of the most well-known DAWs for Linux. It is open-source and offers a wide range of professional features. Ardour is ideal for recording, editing, mixing, and mastering. It also supports multi-track recording and advanced audio routing. Its user interface may seem complex at first, but it provides powerful tools for serious music production.

Screenshot of Ardour on Ubuntu Studio

LMMS

LMMS (Linux MultiMedia Studio) is a free and open-source DAW aimed at music creation rather than audio recording. It’s great for composing, sequencing, and mixing electronic music. LMMS comes with built-in instruments and supports VST plugins. Though its interface may feel more basic compared to others, it’s a solid option for beginners and electronic music producers.

Screenshot of LMMS running on Ubuntu Studio

Reaper

Reaper is a popular DAW known for its flexibility and extensive feature set. It’s not open-source, but it’s very affordable with a generous trial period. Reaper is lightweight, highly customizable, and supports a vast range of plugins. Its strong community ensures continuous development and support, making it an excellent choice for professional producers on Linux.

Screenshot of REAPER running on Ubuntu Studio

Bitwig Studio

Bitwig Studio is a newer but powerful DAW gaining traction in the Linux community. It’s known for its modern interface and innovative features, such as modular sound design. Bitwig offers both a unique workflow and deep integration with hardware controllers. While not free, its feature set and performance make it a great investment for advanced music producers.

Though Linux DAWs are fewer than on macOS or Windows, the selection is growing. With options like Ardour, LMMS, Reaper, and Bitwig, Linux is becoming a more viable platform for music production. Whether you’re an electronic music creator or a professional audio engineer, you’ll find a DAW that suits your needs.

Screenshot of Bitwig running on Ubuntu Studio

2. Instrument and Effect Plugins

Plugins are essential for expanding the sound possibilities in music production. While Linux supports several plugin formats, it’s important to understand the differences and limitations. Here’s a look at the common formats and what to expect when working with plugins on Linux.

Common Plugin Formats on Linux

The most widely supported plugin format on Linux is LV2 (Linux Audio Developer’s Simple Plugin API). LV2 plugins work seamlessly with most Linux DAWs, offering a broad range of effects and instruments. Another common format is LADSPA (Linux Audio Developer’s Simple Plugin API), which is older but still widely used. VSTs for Linux technically exist in theory, but in reality it’s extremely rare for developers compile their plugins with VST support for Linux.

GUIs in audio plugins on Linux are also normally quite basic. This has its pros and cons: this makes them much less resource-intensive than some of the popular plugins found on macOS and Windows, although not as intuitive. Almost all options are usually still there, just not laid out as nicely.

Audio plugins running under Linux in Ardour

The VST Limitation

While VST and VST3 plugins are the most common on Windows and macOS, they’re not usually natively supported on Linux. This is a significant downside if you rely on specific VST plugins from those platforms. Fortunately, there’s a workaround: WINE via yabridge. WINE allows you to run some Windows-based VST plugins on Linux. However, it’s not always reliable. Some plugins may not work properly or may cause crashes, and performance can vary widely.

Finding Alternatives

Even with the VST limitation, the Linux community offers a wealth of high-quality alternatives for most plugins. Whether you need effects like reverb and EQ or virtual instruments, there are usually Linux-native options available. While it may take some time to search for the right plugin, many of them are just as effective as their commercial alternatives.

In summary, while the Linux plugin ecosystem is not as extensive as that of Windows or macOS, the situation has been improving. With LV2 and LADSPA formats, plus workarounds for VSTs, Linux users can access a wide variety of plugins for music production. Plus, there’s always the option to find Linux-friendly alternatives for nearly every effect or instrument you might need.

3. Audio/MIDI Interface Driver Stack

By “audio/MIDI interface driver stack,” we mean the system that allows you to configure and manage audio and MIDI hardware. Linux is known for having one of the best audio driver stacks, and in many ways, it outperforms macOS. The combination of ALSA (Advanced Linux Sound Architecture) and JACK (Jack Audio Connection Kit) provides highly efficient audio handling and low-latency performance, making it ideal for professional music production.

Simple Drivers vs. JACK

For simpler setups, you can rely on ALSA’s default drivers, which work well for basic recording and playback. However, for advanced routing and professional audio production, JACK is where Linux shines. With JACK, you can connect multiple audio sources, sync MIDI devices, and route audio with near-zero latency. This is an area where Linux clearly excels over macOS and Windows, offering a level of customization and performance that’s hard to beat.

Low-Latency Audio and JACK

JACK is a powerful tool that allows users to route audio between applications and devices with extreme flexibility. You can patch audio signals from one app to another in real-time, something that’s difficult or impossible to do on macOS or Windows without expensive hardware or specialized software. JACK provides unprecedented control over the audio signal flow, making it perfect for complex setups.

Screenshot of audio routing in JACK Audio Connection Kit on Ubuntu Studio

The Software Gap

Despite these advantages, it’s unfortunate that more software doesn’t take full advantage of Linux’s audio/MIDI stack. JACK and ALSA are incredibly powerful, but many commercial music production programs and plugins are still not natively supported on Linux. This means that, while the underlying audio infrastructure is among the best, Linux users are often limited in their choice of software. It’s a shame that more developers don’t embrace Linux’s capabilities, as the platform’s performance and flexibility would be a game-changer for many musicians and producers.

Conclusion

In conclusion, Linux has certainly made significant strides in becoming a viable platform for professional music production. With powerful DAWs like Ardour, LMMS, Reaper, and Bitwig, a robust plugin ecosystem, and one of the best audio/MIDI driver stacks available, it’s clear that Linux is capable of supporting serious music production workflows. The flexibility, low-latency performance, and powerful routing options available on Linux offer many advantages, especially for users who prioritize customization and efficiency.

However, for those already deeply integrated into macOS or Windows environments with specific DAWs, plugins, and projects, migrating to Linux may not be easy. Many popular software applications and plugins from other platforms are not natively compatible with Linux, and users may find that their existing projects and workflows don’t transition smoothly. This could create significant barriers for professional producers looking to make the switch.

For newcomers to music production or those eager to experiment with a completely new workflow, Linux offers a fantastic opportunity to explore. While there may be a learning curve, Linux provides an open, customizable environment where users can grow without being tied to proprietary software or hardware limitations. For those willing to embrace it, Linux can be a powerful and rewarding platform for music production.

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